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Brothercoopa
neophyte mapmaker
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Registered: 03-2006
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Re: Right, what is needed once and for all!
hmm lets see, for straters, mabye some artilery fx that actualy does something? heavy smoke cover like, not overly thick but just drifting smoke to cover nomans land, a bunker or 2 mabye ? il get u a dtatiled list when i get it done.
--- Innocence proves nothing.
suffer not the alien to live.
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5/7/2006, 4:53 pm
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Thesplurge
High Marshall
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Registered: 02-2006
Location: Under your bed. Boooo!!!!
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Re: Right, what is needed once and for all!
Some of these things are already in game. Artillery effects: I can SCAR in an orbital bombardment when and where you want it, or a barrage of basilisk fire etc. Smoke, there is a wind effect which blows dust around the map in certain places. Try coupling that with the smoke fx. There is a bunker, just not a very good one. Do you wan't an emplacement? You'd be better off using sandbags, debris and guard accessories and fiddle around with the heightmap, then add in a turret or two.
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5/7/2006, 7:20 pm
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Brothercoopa
neophyte mapmaker
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Re: Right, what is needed once and for all!
ok
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suffer not the alien to live.
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5/7/2006, 7:31 pm
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Doomseekers
Castellan
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Re: Right, what is needed once and for all!
Ok so ive just downloaded Gmax, the free version of 3dstudio, and its all very confuzeling, any help?
Last edited by Doomseekers, 5/14/2006, 8:49 pm
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5/14/2006, 5:28 pm
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Thesplurge
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Re: Right, what is needed once and for all!
Google is your friend.
Search Gmax tutorials in google, see what turns up.
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5/14/2006, 8:15 pm
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TK Samael
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Re: Right, what is needed once and for all!
ive just started learning to skin and texture so if u need my help i should be pretty good in two months
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5/20/2006, 11:06 am
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Doomseekers
Castellan
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Re: Right, what is needed once and for all!
We will destroy all in our path with the mighty mod team that is slowly rising from the firery hell pits of doom!<<< Random mind of me.
Sure dude welcom aboard.
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5/20/2006, 11:33 am
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SHUMA22
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Re: Right, what is needed once and for all!
Maybe you dont need it, but maybe i could work as a concept artist.
Here some of my ''work'' if you donth need it meh donth worry, feel fre to say it's crap .
Last edited by SHUMA22, 6/6/2006, 6:44 am
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6/6/2006, 6:43 am
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Thesplurge
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Re: Right, what is needed once and for all!
Hey there Shuma! Welcome to the forums.
Nice work man, but we are not looking for a concept artist at the moment unfortunatly. Stick around though, we may have positions open for a beta-tester. We'll appoint them to regular posters first.
Do you have any other skills like coding etc?
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6/6/2006, 11:04 am
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