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Zearthling
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Re: Squad Ideas for Templar Mod
well see now remember i told you i had some drek ides and i just needed a place to start?lol
psssssssss
i got more!!!
--- Come home carrying your sheild or come home on it.

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2/13/2006, 4:33 am
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Thesplurge
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Re: Squad Ideas for Templar Mod
Gr8! What are they? Any input, no matter how small is useful.
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2/13/2006, 4:35 pm
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Zearthling
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Re: Squad Ideas for Templar Mod
ok well instead of the norm lib. we need an inqusitor no?
and it would be nice to do some extra prayers for the apoths how difficult is that?
also some templar tanks (preds) i guess...
oh and of course the vet dreds right?
--- Come home carrying your sheild or come home on it.

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2/14/2006, 2:09 am
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Thesplurge
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Re: Squad Ideas for Templar Mod
Veteran Dreads-Defo
The apoth doesnt have prayers as far as i know. All he does is extract the gene seed from the dead for re-use. But we will give the chaplain many battle prayers that have an area effect bonus to units near him. I havent decided what these will be yet, but i will get to work on them. As for the inquisitor...hmm...I will take it into consideration, but we weren't having a librarian nyway. The 3 hereos were: the chaplain, high marshal helbrecht and the emporers champion. I don't think we have room for an inquisitor. The tanks will have access to morale boosting litanies on them as well.
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2/14/2006, 5:05 pm
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Zearthling
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Re: Squad Ideas for Templar Mod
defo? please elaborate.... i assumed the vet dreds just had more attack as they have been through so many battles.... and why wouldnt templar dreds be like that? mabee a little cheaper (like 50 points)in the power but more in the resource(100 more) to get to make it to even it out.
ok well then hows this put termi suits on the apoths and give them bolter pistol & power fist ? and then i havent seen any one suggest yet on a sword bretheren squad either.... of course the basic marines will be turned into the crusaders right?
and for grimaldus were u going to give him a retinue of servitors?? i found a nice pic of that on an ebay ad... can we use those for skins?
--- Come home carrying your sheild or come home on it.

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2/15/2006, 5:14 am
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Thesplurge
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Re: Squad Ideas for Templar Mod
I meant we'll DEFINITLEY include venerable dreads when i said defo. I'll prob use them as a completely new vehicle from the machine pit. They will be a lot stronger with more chance of hitting a critical hit, as they have more experience.
I mentioned sword bretheren when I wrote out an army list. I have already done concept sketches for them, I will post when my damn scanner works! Grrr!
I was considering including Grimaldus, but I think one special character is enough (2 if you include the Emporer's champion) I may just make it a normal chaplain, but tooled up to the max with purity seals and objects etc
The apthecaries unfortunatly cannot be tooled up in anyway shape or form. As much as I would like to, its not possible I'm afraid. Never mind though
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2/15/2006, 6:31 pm
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Zearthling
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Re: Squad Ideas for Templar Mod
lol... ok yea i forget to keep my eye on the list srry... but i guess i get a little "over" excited...
i guess ill start collecting photos and thank you note's for all the items on the list?? i have a few already but was saving them for the protected forum when/if you can get it here....
--- Come home carrying your sheild or come home on it.

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2/16/2006, 2:44 am
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Thesplurge
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Re: Squad Ideas for Templar Mod
lol. It's fine dude don't worry. That's great if you could get to work on collecting images. I already have loads from GW, but I don't think I need to post them, seeing as I'm the only concept artist at the mo.
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2/16/2006, 4:34 pm
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terminatoinhell989
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Re: Squad Ideas for Templar Mod
oh i got idea make black sword massive morale damage and squads have normal higher morale damage with weapons. also make crusader with optional upgrades and venerable dread to twin auto cannnon and power claw and upgrade to a large sword if needed so it makes it easier to tell from other dreads along with 10% larger than normal dread and new skins. it would be the pinnacle of black templars commanders and helbrect can attach to squads and they need a force commander with helmet and space marines get randomized heads command squad needs to get up to six members and leader is a marine with gunsheild and holy power sword with apothacaries standard bearers 2 marines with bolter one marine with plasma pistol and power fist and 1 melta gun marine also FC gets helm with power fist on rigth arm and storm bolter like the marine in dark crusades the guy called octaivius in the gakkery of conversions for dark crusades ok this is a real mouthful too so ill stop typing now before you smash your computers but this is sage advice for the moddelers chaplains too
--- we must slay all forces of evil
-brother terminator captain Aegis of 4th black templar company.
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2/19/2006, 5:13 pm
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