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Sportsfan495
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*NEW* Pyro Weapons Released this weekend


The first Pyro unlockable is The Flare Gun, which replaces the shotgun. It allows the Pyro to ignite an enemy at long range, but does require careful aim on their part. It’s particularly useful for causing havoc on Snipers and Engineers who want to keep their distance.

The second Pyro unlockable is The Backburner. This flamethrower is built for the Pyro who likes to ambush their opponents. It removes the compression blast capability, instead guaranteeing critical hits whenever it’s used on an opponent from behind. To aid in survivability, it grants the Pyro an extra fifty health.

The third Pyro unlockable is The Axtinguisher. This mighty axe guarantees critical hits on any enemy that’s currently on fire, although it’s significantly weaker against enemies who aren’t. A great combination with the The Flare Gun, or with another Pyro buddy riding alongside doing the igniting.

Alternatively for the Steam version follow this link: http://www.steampowered.com/pyro/








EDIT: They will also be adding a feature to the first flamethower.
   It can be found in this paragraph:
   In addition to the three unlockable Pyro weapons, we've made a significant addition to the base Pyro flamethrower. By hitting the alt-fire key, the Pyro is able to produce a blast of compressed air that knocks enemies away, and redirects enemy projectiles. It’s a highly versatile tool, allowing Pyros to get away from nearby enemies after igniting them, to kill enemy soldiers with their own rockets, or to separate enemy Medics from their healing targets. In particular, it allows a skilled Pyro to contain an enemy invulnerability push, and even to separate the Medic completely if the surrounding terrain supports it.


EDIT EDIT: It should also be noted that installation of the game this weekend is free and the trial will last until the end of the 22nd of June.


Last edited by Sportsfan495, 6/19/2008, 7:13 am
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Sportsfan495
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Re: *NEW* Pyro Weapons Released this weekend


In addition to the new weapons and achievements being added this weekend, there are also some new maps. Information in these paragraphs:


CP_Fastlane
    created by Arttu "skdr" Mäki

A control point map with five points, in the style of Badlands. Its symmetrical layout provides for high-speed and well balanced gameplay, while the multiple indoor routes, connected to larger outdoor arenas, provide a wide set of interesting and varied combat spaces. The arena-style control points require solid teamwork to capture and hold.

CTF_Turbine
  created by Bill Johnston

A CTF map inside a large industrial compound. It's clean and straightforward, making it easy to learn, but its well balanced layout ensures there are still a wide variety of strategic choices for teams to make, and for individual classes to shine. Competitive teams and players have already popularized this one.




EDIT: Again for images and a better more official explanation go to this url.


http://www.steampowered.com/pyro/

Last edited by Sportsfan495, 6/19/2008, 7:03 am
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Sportsfan495
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Re: *NEW* Pyro Weapons Released this weekend


In addtion to the information above here is a list of all the new achievements that will be coming out with the new weapons.

1. Combined Fire
Use your shotgun to finish off 20 players you've ignited.

2. Firewall
Ignite 5 Spies who have a sapper on a friendly building.

3. Cooking the Books
Ignite 5 enemies carrying your intelligence.

4. Spontaneous Combustion
Ignite 10 cloaked Spies.

5. Trailblazer
Ignite 10 enemies that have recently used a teleporter.

6. Camp Fire
Kill 3 enemies in a row, all within the same area.

7. Lumberjack
Kill 3 people with your axe in one life.

8. Clearcutter
Kill 6 people with your axe in one life.

9. Firewatch
Ignite 10 snipers while they are zoomed in.

10. Burn Ward
Ignite 3 medics that are ready to deploy an Uber-charge.

11. Makin' Bacon
Kill 50 Heavies with your flamethrower.

12. Plan B
Kill 10 enemies while you're both underwater.

13. Pyrotechnics
Kill 3 enemies in a single uber-charge.

14. Arsonist
Destroy 50 Engineer buildings.

15. Controlled Burn
Ignite 50 enemies capturing one of your control points.

16. Dead Heat
Kill an enemy in the same second that he kills you.

17. Pilot Light
Ignite a rocket-jumping Soldier while he's in midair.

18. Freezer Burn
Provide enemies with freezecam shots of each of your taunts.

19. Hot on Your Heels
Kill 50 enemies with your flamethrower, from behind.

20. Next of Kindling
Ignite an enemy, and the Medic healing him.

21. Second Degree Burn
Kill a burning enemy who was ignited by another Pyro.

22. Weenie Roast
Have 2 enemy Scouts on fire at the same time.

23. Baptism by Fire
Force 10 burning enemies to jump into water.

24. Fire and Forget
Kill 15 players while you're dead.

25. I Fry
Ignite 10 disguised Spies.

26. OMGWTFBBQ
Kill an enemy with a taunt.

27. Got A Light?
Ignite an enemy Spy while he's flicking a cigarette.

28. BarbeQueQ
Cause a dominated player to leave the server.

29. Dance Dance Immolation
Kill 3 enemies while they're taunting.

30. Hotshot
Kill a Soldier with a reflected critical rocket.

31. Firefighter
Kill 500 enemies.

32. Fire Chief
Kill 1000 enemies

33. Attention Getter
Ignite 100 enemies with the flare gun.
Pyromancer

34. Do 1 million points of total fire damage.

35. Hot Potato
Reflect 100 projectiles with your compressed air blast[B/]

Last edited by Sportsfan495, 6/19/2008, 7:15 am
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Lord Caym
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Re: *NEW* Pyro Weapons Released this weekend


NNNOOOOOOOOO!!

Why Steam, why!?!?!

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Akillo
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Re: *NEW* Pyro Weapons Released this weekend


Haha, it's gonna be really hard to be a spy for the next month. TF2 will be a constant inferno.
6/19/2008, 5:42 pm Send Email to Akillo   Send PM to Akillo
 
Sportsfan495
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Re: *NEW* Pyro Weapons Released this weekend


The Pyro upgrades were released at approx. 12:00 PM today I believe. I already have some of them. Get out there and get them!
6/19/2008, 8:47 pm Send Email to Sportsfan495   Send PM to Sportsfan495
 
Lord Caym
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Re: *NEW* Pyro Weapons Released this weekend


It's happened to almost every multiplayer shooter, but I never once thought it would happen to TF2.

The day that you can become better than someone else in a game with money or achievements, is the day the game is ruined. I'll still play, but it just won't be as fun.

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6/21/2008, 12:14 am Send Email to Lord Caym   Send PM to Lord Caym MSN Yahoo
 
Akillo
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Re: *NEW* Pyro Weapons Released this weekend


But, it already happened with TF2 for the medic, why weren't you mad about that?
6/21/2008, 3:19 am Send Email to Akillo   Send PM to Akillo
 
Sportsfan495
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Re: *NEW* Pyro Weapons Released this weekend


I think it might all even out after the other classes come out with new weapons.
6/21/2008, 12:52 pm Send Email to Sportsfan495   Send PM to Sportsfan495
 
Lord Caym
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Re: *NEW* Pyro Weapons Released this weekend


quote:

Akillo wrote:

But, it already happened with TF2 for the medic, why weren't you mad about that?



I was but just didn't say anything. Hopefully it'll even out like sports says.

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