The RMXP Experience :: Your Game Project :: Devil May Cry - Dante's Fall ~ Runboard
Community logo

The RMXP Experience
 Your Game Project
  Devil May Cry - Dante's Fall
Support
Search
RSS

runboard.com       Sign up (learn about it) | Sign in (lost password?)


 
Xyler
Registered user
Global user

Registered: 04-2009
Posts: 3
Karma: 0 (+0/-0)
Reply | Quote
Devil May Cry - Dante's Fall


Devil May Cry - Dante's Fall

Summary - In an alternate future, the opening of the demonic world was sucessful. Vergil did obtain the power of Sparda, killing Arkham on his own. Dante was never there to stop any of it. But Dante knew something was wrong. His half of the amulet, passed down to him by his mother, was missing.

In the midst of a slowly crumbling world, Dante must find his half of the amulet and discover what happened to his brother, Vergil.

By day, a ruined world stands before you.
By night, the creatures come out to feed.

It's up to you to keep Dante alive, making your own safehouse anywhere you can. Don't get caught outside when the sun goes down...


Characters -
Image
Dante

Image
Vergil


Features -
Dawn, Day, Dusk, Night System
Time keeping system (required for the above to work)
Dashing System (For Dante's trickster mode)
Styles (Trickster. Swordmaster and Gunslinger, which can be changed during/outside of battle. They can be leveled for new abilities using the game currency: Red Orbs)

Soon to come!-
Devil Trigger
Royal Guard Style
Map Preserving (Upon return to a map, everything will be as you left it)
Interactive Shelters at night (Place things where you want them in your current shelter)
Shadow Jump ability (Allow Dante to teleport 5 spaces in front of him, allowing him to get up to new areas)

Some Screenies!
Image

More!
Image

One more...
Image

I have only just finished the tutorial for my game, so that explains the lack of awesome screenies, which I know some of you want to see ^.^

I have one frustrating problem... See how Dante's battler image in slightly higher than normal? How can I make it so that it pushes it down against the bottom of the screen? If anyone can help me with this, it would be seriously appreciated emoticon
4/10/2009, 11:01 am Send Email to Xyler   Send PM to Xyler
 
Xyler
Registered user
Global user

Registered: 04-2009
Posts: 3
Karma: 0 (+0/-0)
Reply | Quote
Re: Devil May Cry - Dante's Fall


One more thing I forgot.
Here are the Dante and Vergil Sprites! emoticon

Image

Image
4/10/2009, 11:21 am Send Email to Xyler   Send PM to Xyler
 
basicna
Registered user
Global user

Registered: 05-2009
Posts: 1
Karma: 0 (+0/-0)
Reply | Quote
Re: Devil May Cry - Dante's Fall


lol I'm like it.^_^
5/9/2009, 8:13 am Send Email to basicna   Send PM to basicna
 


Add a reply






Link to us   -  Blogs   -  Hall of Honour   -  Chat
You are not logged in (login)      Board's time is: 11/27/2009, 8:13 am